Image Compressor→Specialized Version
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Image Optimizer for Web

Image Optimizer for Web

Smaller fileBetter quality
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Click or drag images here

Supports JPEG, PNG, WebP, GIF

šŸ”’ All compression happens locally in your browser. Your images are never uploaded to any server.

Image Optimizer for Web

Convert and optimize images for different uses with this image optimizer for web. Transform images between formats while maintaining quality.

When to Use This Tool

Optimizing images specifically for website performance.

Key Benefits

  • Better PageSpeed scores
  • Faster load times
  • Lower bounce rates
  • Improved SEO

Pro Tip

Aim for images under 100KB for most web use. Hero images can be 200-300KB maximum.

Supported Formats

FormatBest ForSupports
JPEGPhotosLossy compression
PNGGraphics, screenshotsTransparency, lossless
WebPWeb imagesBoth lossy and transparency
GIFAnimationsLimited colors

Optimization Tips

1. Use JPEG for photos to reduce file size 2. Choose PNG when you need transparency 3. Consider WebP for modern browsers 4. Compress images before uploading to websites

Sizing Images for the Web

Images are usually the largest thing on a page and the most common cause of a poor Largest Contentful Paint score.

PurposeMax widthFormatQuality
Hero banner1920pxWebP80
Content image1200pxWebP80
Thumbnail400pxWebP75
IconSVG where possible——
Three things matter as much as the compression:

  • Serve responsive sizes. A 1920px hero delivered to a 375px phone wastes about 96% of the
bytes. Use srcset and sizes.
  • Set width and height. Without them the page reflows when the image lands, which is a
Cumulative Layout Shift penalty.
  • Lazy-load below the fold, and explicitly *do not* lazy-load the LCP image —
loading="lazy" on a hero delays the exact element the metric measures.

Target under 200 KB for a hero and under 100 KB for content images.

Sizing Before Compressing

Resizing beats compressing. Halving an image's dimensions removes 75% of its pixels, which no quality setting can match, and a 4000px photo displayed at 800px is wasting 96% of what it downloads.

Displayed atServe (1Ɨ)Serve (2Ɨ for retina)
400px400px800px
800px800px1600px
1200px1200px2400px
Above 2Ɨ there is no visible benefit on any current display, and the file size keeps rising.

Quality Settings That Hold Up

SettingLooksUse for
95–100Indistinguishable, largeMasters and print
80–90Very goodHero images, product photography
70–80GoodMost web content
50–70Visible artefacts on detailThumbnails
Below 50ObviousNothing
Around 75–85 is where the curve bends: below it quality falls quickly, above it file size rises quickly for no visible gain.

Everything Runs Locally

Conversion and compression here use a canvas in your own tab. No file is uploaded, nothing is stored, and the work continues offline once the page has loaded. That is worth knowing for anything containing faces, documents or unreleased work — most online image tools upload by necessity, because they process server-side.

Getting the Rest of the Win

  • Serve modern formats with a fallback. with AVIF, then WebP, then JPG.
  • Always set width and height. Without them the page reflows on load, which
Google measures as Cumulative Layout Shift.
  • Lazy-load below the fold — and never the hero, since loading="lazy" on it delays
the exact element Largest Contentful Paint measures.
  • Strip metadata. EXIF can carry GPS coordinates and adds weight to every copy.

Frequently Asked Questions

What's a good target file size?

Thumbnails: 10-30KB. Content images: 50-100KB. Hero images: 100-200KB. Total page images: under 1MB.

Is my image processed on a server?

Processing happens locally in your browser. Your images are never uploaded to any server, ensuring complete privacy.

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